Diablo 4 Patch 1.3.1 Updates

  • Monster affix adjustments in Diablo 4 Patch 1.3.1:
  • Vampiric affix healing reduced:


    • World Tier I: 10% → 5%
    • World Tier II: 20% → 10%
    • World Tier III: 35% → 15%
    • World Tier IV: 50% → 25%
  • Changes to Suppressor affix:


  • Suppressor field now lasts 6 seconds with 50–75% uptime.
  • Field can be canceled if monster is stunned, frozen, knocked down, or dazed.


  • Dungeon updates:


  • Layout and monster spawns adjusted in several dungeons.
  • Nightmare dungeon sigils now display monster levels for the sigil's tier.


  • Seneschal's abilities updates:


  • Gyrate: Damage increased by 30%
  • Pummel: Damage increased by 30%
  • Bushwhack: Damage increased by 20%
  • Impale: Damage increased by 30%
  • Focus fire: Damage increased by 20%
  • Lightning bolt: Damage increased by 20%
  • Firefly: Damage increased by 10%
  • Tempest: Damage increased by 10%- Healing at level 1 now increased to 32% of maximum life, up from 22%.
  • Healing at level 10 increased to 50% of maximum life, from the previous 40%.


  • Various support skills like frigid, bleeding, electrocution, poison, dusk, and burning have had their damage increased to 60% of the supported skill's damage, up from 50%.


  • Resolved an issue where the screen reader failed to announce available points in the skill tree or paragon menus.


  • Addressed an issue where the screen reader malfunctioned while viewing possible affixes during enchanting.


  • Corrected an issue where the screen reader did not indicate if an active governing stone would work with a highlighted tuning stone.


  • Fixed an issue where the screen reader mispronounced the rank during the ranking up of the seneschal.


  • Resolved an issue where the screen reader did not properly relay information related to smoldering ashes.


  • Addressed a problem where the screen reader failed to read out the titles of tabs in the social menu.


  • Fixed an issue where rewards from completing season journey chapters V and VI did not reflect the correct item power.


  • Resolved an issue where Ayuzhan was missing from the gatehall after completing the seasonal questline.- Addressed a bug where Ayuzhan failed to engage enemies in the tumor quest.


  • Resolved an issue where a duplicate Ayuzhan appeared in the quest 'A Body Stolen, A Body Made' leading to double vision.
  • Fixed a problem in the same quest that could halt progression if all enemies were eliminated before updating the objective to destroy corrupted runestones.
  • Rectified a malfunction in the fog wall encounter during the quest 'A Body Stolen, A Body Made' that occurred in multiplayer mode.
  • Corrected a situation where players could become trapped between a wall and a chest in the miracle quest.
  • Solved an issue causing items on the player's back to disappear during the miracle quest.
  • Ensured completion of the 'World He Knew' quest by addressing a blockage when all Seneschal stones were already at maximum level.
  • Clarified the objective in the 'World He Knew' quest from crafting a tuning stone to crafting a Seneschal cache.
  • Fixed instability in local co-op play triggered by progressing through the 'Drums of the Vault' quest.
  • Resolved various quest progression issues in 'A Suppurated Wound' if the player teleported away and back.
  • Prevented players from leaving the dungeon prematurely before finishing the 'Ennead' quest.
  • Corrected the damage value display for the next rank of the Seneschal ability 'Gyrate.'- Corrected the issue where chill stacks from the seneschal's frigid support ability were not applying under specific circumstances, such as after player revival post-death.
  • Addressed the issue where damage over time effects inflicted by a seneschal were not benefiting from class passives or legendary item effects, for instance, burning damage not benefiting from sorcerer's warmth.
  • Resolved various user interface issues associated with the seneschal.
  • Rectified the problem where seneschal caches could be opened prematurely, resulting in no rewards if a seneschal had not been acquired yet.
  • Fixed the display issue with tuning and governing stone rarities not showing correctly when socketed.
  • Corrected the incorrect naming of slowing tuning stones in the tooltip when dropped on the ground.
  • Fixed the issue where multiple tuning stone tooltips were not updating when paired with a duration stone.
  • Addressed the problem where son of malphas could be