Right now, if you are trying to track down the full achievement list for Arc Raiders, you will hit a wall – it simply does not exist yet. The game is still awaiting release, and the team at Embark Studios has been busy flipping the whole idea on its head. Instead of the original co‑op PvE shooter, it is now shaping up as a tense PvPvE extraction shooter. That shift changes pretty much everything, from how matches play out to the kind of rewards you will grind for. And if you have ever collected ARC Raiders Items in similar games, you know achievements here will probably lean heavily into the high‑risk, high‑reward gameplay loop.

For starters, it is almost a given there will be survival and extraction trophies. Think along the lines of making it out alive for the first time, then building up to ten, fifty, and maybe even a hundred successful extractions. There will probably be something for clutch moments too – those times you haul yourself to safety with barely any health left or right as the timer hits its final seconds. And if you leave with a stash loaded down with rare loot? That is the kind of bold play most devs love to reward. This sort of stuff is just baked into how extraction shooters keep players coming back.

Of course, it will not be all about dashing to safety. You are going to have to fight, and fight hard, to keep your loot. Since Arc Raiders has both AI machines and other human players in the mix, expect achievements covering both. Maybe it is taking down a certain number of ARC machines, or racking up kills against rival raiders. And there is usually something for mastering different weapons – fifty headshots with a sniper, a cheeky gadget kill, or a creative takedown using the game’s physics and world objects. If you have played The Finals, you already know the devs enjoy seeing players use the environment in unexpected ways.

Exploration will almost certainly show up too. Discovering every key location on the map, spotting hidden stashes, or clearing certain events in specific regions – these are all the kind of goals that keep people wandering off the main path. On top of that, you are likely to see progression‑based milestones, like hitting particular player levels, maxing out reputation with a faction, or unlocking all the upgrades at your base. They are not flashy, but completionists will chase them down. And until release day, we are left guessing – though those guesses feel pretty solid if you look at how extraction shooters usually play out. Whenever Embark finally shares the official list, we will find out just how close we were and which ones we will need to tick off to get our hands on some cheap Raiders weapons.