Lately, a lot of ARC Raiders players have been zeroing in on two weapons that can swing a fight fast: the Kento and the Dabra. They're both a pain to unlock, and that's putting it mildly, but once you finally get one crafted with enough ARC Raiders Coins and materials lined up, your whole approach to combat starts to shift. These aren't just stronger guns on paper. They actually push you into different habits, different routes, even different risks when you drop into a match.
Why the Kento keeps showing up in sweaty lobbies
The Kento feels like the kind of SMG that shouldn't work as well as it does, and yet it absolutely does. The rough part is the blueprint hunt. Right now, most players are still relying on Hurricane caches and hoping the game finally cuts them a break. Regular weapon containers don't seem to help much, so people end up farming the same dangerous spots over and over. Once the blueprint drops, though, the crafting bill is pretty fair. Medium gun parts, magnets, advanced mechanical components, done. What really sells the weapon is the upgrade path. By level four, the mag gets bigger, reloads get snappier, and the spread tightens up enough that the gun starts to feel way more reliable. It also carries moderate ARC armor penetration, which gives it a real edge in mixed fights where machines and players are both in the picture.
What makes the recoil worth learning
There's no point pretending the Kento is easy. It isn't. The first burst kicks hard, and if your aim is sloppy, those opening shots go wide in a hurry. Still, if you stick with it, the payoff is obvious. It fires faster than the Stitcher, and it's less awkward than the Bobcat when a fight gets messy up close. You'll notice it most in PvP. If you win the first second of a duel, the Kento usually finishes the job before the other player can reset. That's why aggressive players love it. Push corners, keep moving, force panic. It rewards confidence, but only if your hands can keep up.
The Dabra is chaos in the best way
The Dabra sits in a completely different lane. Getting the blueprint from Assessors during Close Scrutiny is rough, mostly because the whole event is a magnet for trouble. You breach a probe, ARC units start pouring in, and then some other squad hears the noise and decides your loot now belongs to them. A cloak and smoke grenades can save a run, and honestly, a lot of players won't even attempt it without both. Once you've got the blueprint, the weapon is refreshingly cheap to craft. No absurd late-game parts, no ridiculous reactor requirement, just farmable components like shredder gyros and vaporizer regulators. The weapon itself is the reason people keep grinding. ADS gives you a focused beam that holds up nicely at mid-range, while hip-fire turns it into a brutal close-range blast. In PvP, that switch can catch people completely off guard.
Choosing between them in real matches
If your instinct is to sprint toward gunfire, break angles, and overwhelm people before they settle, the Kento makes more sense. If you like having options and don't want to swap your whole loadout idea from one encounter to the next, the Dabra is probably the smarter pick. That flexibility is why so many players are chasing it now. And if you're trying to speed up your progression or sort out gear and currency needs, plenty of people also keep an eye on RSVSR while planning their next build, because having the right resources ready can make the grind feel a lot less punishing.